Built for US & Japan players

Small teams,
every phone.

24M+
Monthly active players
35+
Titles published
2
Core T1 markets (US Β· JP)
98%
On-time launch rate
Publishing, done right

Everything between build and players

One partner for the messy middle of publishing.

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SDK & live-ops

Monetization, analytics and live-ops tooling so titles keep performing post-launch.

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Market expansion

A playbook that scales from US/JP to additional T1 regions as you grow.

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Chart ambition

We set realistic rank targets and build the plan to hit them.

Titles

Made for players

Casual, puzzle and hyper-casual games live on T1 storefronts.

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Rhythm

Beat Bounce

Rhythm tap game synced to upbeat tracks.

🐣
IdleCasual

Hatch Hero

Collect and evolve critters in a gentle world.

🧩
PuzzleCasual

Block Bloom

Relaxing block-blast puzzle with daily challenges and global leaderboards.

🐱
MergeCasual

Cat Cafe

Merge and care for cats in a calm pastel world.

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Casual

Stack City

Layer blocks into a skyline in this zen builder.

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PuzzleCasual

Planet Pop

Tap planets to clear orbits in this calm puzzler.

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Markets

Where players engage

Two core markets, deeply understood.

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United States

Home turf: a US TikTok developer account, US entity, and payment rails that just work.

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Japan

Localized UI, JP storefront compliance and culturally-tuned live-ops for high-LTV players.

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Roadmap beyond

A staged plan to bring proven titles to more regions without losing focus.

Want real players?

Tell us about your game and we’ll show you the fastest route to players.

Get the plan